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Janos Ibranyi (29)
Lead Game Designer

Living in London for one year he learnt fluent English. In 2002 he returned to Hungary and started his game developer carrier as a designer on Panzers: Phase I. He was one of the two designers who created the mechanics of this RTS hit, then he took major part in creating levels and cutscene animations. After 5 successful published RTS game he joined Private Moon Studios and worked on "AGON: The lost sword of Toledo" adventure game as a script programmer. He joined
Catmoon in 2007 as designer.

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